Adam Burford's Masters Project
The work presented in this paper has an intellectual origin in the masters project of Adam Burford (1989). Combining his undergraduate major in music and his graduate work in computer science, Adam generated music from changes in cellular automata over time. In particular, he generated one measure of music from each configuration in an instance of the Game of Life. Figure 1 shows an example of an oscillating sequence of configurations, and Music 1 presents the music generated from that sequence.